Blog
MIDEM hackday 2012
Posted 13 February 2012, 20.34
Re-blogged from moo.com. I’m MOO’s Senior User Experience Designer, but in a past life I was a web developer. I love technology and spent much of my spare time writing [...]
Shopping basket with WordPress
Posted 26 January 2012, 19.14
I’m always looking new ways to monetise my craft website, It’s a Stitch Up. I sell PDF knitting patterns, distributed through knitting community site Ravelry, earn commission though Amazon Associates links and accept [...]
Online checkout
Posted 27 October 2011, 10.00
Translating an online experience into a real life one is a great way of getting some perspective. This promo video from Google Analytics highlights all the mistakes of bad online [...]
Limited abilities
Posted 4 October 2011, 09.28
Today is my last day of having my arm in plaster. I wish I could say it had been a positive experience but, other than increasing my knowledge of world [...]
8 reasons why Android UI beats iPhone
Posted 18 September 2011, 15.53
Now I’ve switched to Android, I’m amazed at how much I dislike the iPhone I once loved. My switch was motivated by the lure of the tasty hardware of the [...]
CSS3 gradients and other goodies
Posted 18 September 2011, 00.13
Three weeks ago I broke my left arm. Design work is pretty much impossible with one hand, I can just about manage slow, one-handed typing. In at attempt to do [...]
Indecisive UI
Posted 22 July 2011, 12.02
I’ve clicked ‘unsubscribe’ from a mailing list… ‘I’m Not Sure’? Kind of amusing. I am quite sure, thanks – if I wasn’t I could just click back or close the window [...]
The sorry tale of the thumbwheel
Posted 11 July 2011, 19.04
One of Apple’s most iconic and successful pieces of interaction design has sadly become subject of a fundamentally flawed piece of reasoning that’s often banded about in design meetings: “If [...]
I fight for the user
Posted 8 July 2011, 21.36
Working in UX is partly about designing things, but mostly it’s about representing the user. I was reminded of this in the pub earlier this week when two new developer [...]
Using screen size data to inform UX
Posted 5 July 2011, 16.36
The interface I’m currently working on has a component that’s quite tall. Screen sizes for desktop/laptop are becoming less, rather than more standard, diverging at both ends of the scale, and in [...]